Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Armando Brieris's work ends up coming home with Armando Brieris, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
25 |
Attempt at commissioned failed. |
2 |
25 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
29 |
Gained a contact. |
3 |
29 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
31 |
Armando Brieris foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Became a Scout (Courier). |
6 |
35 |
Armando Brieris inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
35 |
Failed to qualify for Broker (Merchant). |
7 |
35 |
Submitted to the draft. |
7 |
35 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
39 |
Armando Brieris is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
39 |
Failed to qualify for Colonist (Citizen). |
8 |
39 |
Became a Drifter (Scavenger). |
8 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
45 |
Good fortune |
10 |
46 |
Continued as Believer (Mainstream Believer). |
10 |
48 |
Armando Brieris is chosen to represent Armando Brieris's faith in a vid show or other highly public forum. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Amnesia. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |