Retired Captain Armando Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 76 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 7 (0)111767
Thorough, Clear Complexion, Sensitive
 
Skills
Animals (Veterinary) 1
Astrogation 0
Athletics 0
Broker 2
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 2
Engineer (Power) 1
Mechanic 2
Persuade 0
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science (Space Sciences) 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain89
Scout Surveyor 01
Drifter Scavenger 02
Retired 02
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Vivian Parker Ally 3 0 0 1 Sylean (F/21)
Vivian Parker loses some of their power base.
Lena Curtis Enemy 0 3 1 2 Sylean (F/11)
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 20 Made lifelong friends. Gain 1 Allies.
1 22 Graduated.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 26 A good deal ensures Armando Simmons is living the high life for a few years.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 30 A good deal ensures Armando Simmons is living the high life for a few years.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 Smuggle illegal items onto a planet.
5 34 Continued as Merchant (Merchant Marine).
5 36 Gained a contact.
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 A good deal ensures Armando Simmons is living the high life for a few years.
6 42 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
7 42 Continued as Merchant (Merchant Marine).
7 46 Risk Armando Simmons's fortune on a possibility lucrative deal and win.
7 46 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
8 46 Continued as Merchant (Merchant Marine).
8 50 Promoted to Merchant (Merchant Marine) rank 7.
9 50 Continued as Merchant (Merchant Marine).
9 54 Armando Simmons's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 54 Failed to qualify for Corporate Agent (Agent).
10 54 Submitted to the draft.
10 54 Continued as Merchant (Merchant Marine).
10 58 Embroiled in legal trouble.
10 58 Promoted to Merchant (Merchant Marine) rank 8.
10 58 Forced to muster out.
11 58 Became a Scout (Surveyor).
11 61 Injured.
12 61 Became a Drifter (Scavenger).
12 64 Attacked by enemies and injured.
12 64 Lightly injured, no permanent damage. Fully recovered.
12 64 Gain Enemy if Armando Simmons don't already have one.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 65 Retired at age 65.
13 65 Continued as Drifter (Scavenger).
13 66 Suffer from a life-threatening illness.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 66 Retired.
14 68 Moved to a new world.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 74 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 60,000 for medical bills.
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