Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Involved in a gambling ring. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
33 |
Benjiman Clark spend months in the dangerous criminal underworld. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
39 |
Assigned to an assault on an enemy fortress. |
6 |
40 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
7 |
40 |
Continued as Marine (Star Marine). |
7 |
43 |
A mission goes wrong and Benjiman Clark is stranded behind enemy lines. Ejected from the service. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
47 |
Benjiman Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Benjiman Clark retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
52 |
Benjiman Clark secretly provide religious rites for a dying leader or noble, although they do not share Benjiman Clark's faith. Gain an Ally in the family and a Rival who disagrees with Benjiman Clark's choice. |
11 |
55 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Continued as Believer (Mainstream Believer). |
12 |
56 |
Benjiman Clark is chosen to represent Benjiman Clark's faith in a vid show or other highly public forum. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Believer (Mainstream Believer). |
13 |
60 |
Benjiman Clark is chosen to represent Benjiman Clark's faith in a vid show or other highly public forum. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Benjiman Clark is chosen to represent Benjiman Clark's faith in a vid show or other highly public forum. |
14 |
67 |
Forced to muster out. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Retired. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |