Retired Initiate Benjiman Clark  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 76 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 3 (-1)111743
Uptight, Furious, Versatile
 
Skills
Admin 1
Athletics 0
Carouse 1
Deception 1
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Language 0
Leadership 1
Melee (Blade) 1
Melee (Grapple) 1
Melee (Unarmed) 1
Persuade 4
Recon 1
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 1
Survival 1
Tactics 0
CareerAssignmentTitleRankTerms
Rogue Thief 13
Rogue Enforcer 22
Marine Star Marine Lance Corporal12
Drifter Wanderer 01
Drifter Scavenger 01
Believer Mainstream Believer Initiate15
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Arthur Washington Ally 2 0 3 1 Zhodani, Imperium (M/33)
Queenie McKenzie Ally 3 0 5 1 Solomani, Imperium (F/46)
Rosella Pandy Rival 1 2 5 0 Yilean (F/78)
 
Term Age History
1 18 Became a Rogue (Thief).
1 19 Backstab a fellow rogue for personal gain.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 26 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3 26 Continued as Rogue (Thief).
3 28 Involved in a gambling ring.
4 30 Attempted to change assignments.
4 30 Switched to Rogue (Enforcer) with previous rank.
4 33 Benjiman Clark spend months in the dangerous criminal underworld.
4 34 Forced to continue current assignment.
4 34 Promoted to Rogue (Enforcer) rank 2.
5 34 Continued as Rogue (Enforcer).
5 36 Lightly injured, no permanent damage. Fully recovered.
6 36 Failed to qualify for Corporate (Citizen).
6 36 Submitted to the draft.
6 36 Became a Marine (Star Marine) with the new title Marine.
6 39 Assigned to an assault on an enemy fortress.
6 40 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
7 40 Continued as Marine (Star Marine).
7 43 A mission goes wrong and Benjiman Clark is stranded behind enemy lines. Ejected from the service.
8 43 Became a Drifter (Wanderer).
8 44 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 44 Failed to qualify for Broker (Merchant).
9 44 Switched to Drifter (Scavenger).
9 47 Benjiman Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 47 Aging Crisis. Owe 10,000 for medical bills.
10 47 Retired at age 47.
10 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 50 Benjiman Clark retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Continued as Believer (Mainstream Believer).
11 52 Benjiman Clark secretly provide religious rites for a dying leader or noble, although they do not share Benjiman Clark's faith. Gain an Ally in the family and a Rival who disagrees with Benjiman Clark's choice.
11 55 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 55 Aging Crisis. Owe 60,000 for medical bills.
12 55 Continued as Believer (Mainstream Believer).
12 56 Benjiman Clark is chosen to represent Benjiman Clark's faith in a vid show or other highly public forum.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Continued as Believer (Mainstream Believer).
13 60 Benjiman Clark is chosen to represent Benjiman Clark's faith in a vid show or other highly public forum.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 63 Continued as Believer (Mainstream Believer).
14 67 Benjiman Clark is chosen to represent Benjiman Clark's faith in a vid show or other highly public forum.
14 67 Forced to muster out.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 67 Retired.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 72 A romantic relationship ends badly. Gain a Rival or Enemy.
17 75 Aging Crisis. Owe 40,000 for medical bills.
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