Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Enforcer (Rogue). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Opponents of Benton Beale's belief system ambush Benton Beale. |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Entertainer (Journalist). |
6 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Benton Beale far from home. |
7 |
36 |
Returned to Believer (Holy Warrior). |
7 |
38 |
Benton Beale aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
38 |
Returned to Drifter (Barbarian). |
8 |
41 |
Betrayed by a friend. One of Benton Beale's Contacts or Allies betrays Benton Beale, ending Benton Beale's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
41 |
Continued as Drifter (Barbarian). |
9 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
Benton Beale faith is shaken. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Believer (Missionary/Humanitarian). |
11 |
49 |
Opponents of Benton Beale's belief system ambush Benton Beale. |
11 |
49 |
Nearly killed. Owe 45,000 for medical bills. |
12 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
49 |
Retired. |
12 |
53 |
A new romantic starts. Gain an Ally. |
13 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
Birth or Death involving a family member or close friend. |
14 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Gained a contact. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
66 |
A new romantic starts. Gain an Ally. |
17 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |