Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Commanding officer takes an interest in Brad Weakman's career. |
2 |
25 |
Attempt at commissioned failed. |
2 |
25 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
29 |
Special assignment or duty on board ship. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Navy (Flight) with previous rank. |
4 |
30 |
Vessel participates in a diplomatic mission. |
4 |
33 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
33 |
Continued as Navy (Flight). |
5 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Failed to qualify for Artist (Entertainer). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
43 |
Survived a risky adventure but gained nothing. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
44 |
Brad Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Failed to qualify for Colonist (Citizen). |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
46 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
46 |
Returned to Drifter (Scavenger). |
10 |
47 |
Betrayed by a friend. One of Brad Weakman's Contacts or Allies betrays Brad Weakman, ending Brad Weakman's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Birth or Death involving a family member or close friend. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
Moved to a new world. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |