Retired Team Leader Brown White  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 76 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 2 (-2)111712
Graceful fingers, Dimpled smile
 
Skills
Admin 1
Art (Presentation) 0
Astrogation 1
Athletics 0
Carouse 3
Drive 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Melee (Fencing) 2
Persuade 1
Profession (Sports/Track & Field) 2
Recon 0
Stealth 3
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant23
Drifter Scavenger 13
Rogue Thief 22
Entertainer Journalist 01
Drifter Wanderer 02
Merchant Free Trader 01
Believer Missionary/Humanitarian Team Leader23
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Lemon Allen Enemy 0 3 1 0 Thaggeshi (M/32)
Fairy Brownhill Enemy 0 4 1 1 Humaniti (F/15)
Alexander Norman Contact 3 0 4 1 Humaniti (M/32)
Alexander Norman gains in power.
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Befriended by a senior agent.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Rewarded for a successful mission.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 27 Hard times caused by a lack of interstellar trade costs Brown White's job.
4 27 Became a Drifter (Scavenger).
4 28 Severely injured. Owe 10,000 for medical bills.
5 28 Became a Rogue (Thief).
5 31 Birth or Death involving a family member or close friend.
5 32 Promoted to Rogue (Thief) rank 1.
6 32 Continued as Rogue (Thief).
6 34 Crime pays off. Gain victim as Enemy.
6 36 Promoted to Rogue (Thief) rank 2.
7 36 Voluntarily left Thief
7 36 Became a Entertainer (Journalist).
7 37 Brown White is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8 37 Failed to qualify for Explorer (Scout).
8 37 Returned to Drifter (Scavenger).
8 41 Promoted to Drifter (Scavenger) rank 1.
9 41 Continued as Drifter (Scavenger).
10 45 Voluntarily left Scavenger
10 45 Failed to qualify for Performer (Entertainer).
10 45 Switched to Drifter (Wanderer).
10 47 Lightly injured, no permanent damage. Fully recovered.
11 47 Failed to qualify for Merchant Academy.
11 47 Continued as Drifter (Wanderer).
11 49 Brown White do not know what happened to Brown White. There is a gap in Brown White's memory.
12 49 Became a Merchant (Free Trader).
12 50 Brown White's ship or starport is destroyed by criminals. Gain them as an Enemy.
13 50 Aging Crisis. Owe 10,000 for medical bills.
13 50 Retired at age 50.
13 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 52 Brown White is chosen to represent Brown White's faith in a vid show or other highly public forum.
13 54 Forced to continue current assignment.
13 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 54 Aging Crisis. Owe 50,000 for medical bills.
14 54 Continued as Believer (Missionary/Humanitarian).
14 55 Brown White is chosen to represent Brown White's faith in a vid show or other highly public forum.
14 58 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 58 Aging Crisis. Owe 60,000 for medical bills.
15 58 Continued as Believer (Missionary/Humanitarian).
15 60 A notable academic consults with Brown White about a publication or documentary he is working on. Gain a Contact in academia.
15 62 Forced to muster out.
16 62 Aging Crisis. Owe 60,000 for medical bills.
16 62 Retired.
16 64 Betrayal. Convert an Ally into a Rival or Enemy.
17 66 Aging Crisis. Owe 50,000 for medical bills.
17 68 Gained a contact.
18 70 Aging Crisis. Owe 40,000 for medical bills.
18 74 Good fortune.
19 74 Aging Crisis. Owe 40,000 for medical bills.
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