Retired Sergeant Carleton Payne  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ziadd 76 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 3 (-1)3 (-1)111493
Warlike
 
Skills
Advocate 1
Astrogation 0
Athletics 0
Clairvoyance 0
Diplomat 0
Drive 0
Electronics (Computers) 2
Engineer (J-drive) 1
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 3
Heavy Weapons 0
Language 0
Leadership 1
Pilot (Spacecraft) 1
Profession (Worker/Metalworking) 1
Recon 2
Science (Social Sciences/Economics) 1
Seafarer (Personal) 1
Stealth 0
Survival 0
Tactics (Military) 1
Teleportation 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Sergeant45
Drifter Scavenger 11
Psion Psi-Warrrior Psi-Soldier13
Believer Missionary/Humanitarian Junior Project Worker03
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Tracey Hand Enemy 0 3 1 4 Ziadd (F/28)
Nena Brook Enemy 0 3 2 3 Ziadd (F/50)
Melvin Perez Contact 2 1 1 2 Sylean (M/42)
Rex Washington Ally 2 0 0 1 Ziadd (M/33)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 19 Assigned to an assault on an enemy fortress.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 26 Advanced training in a specialist field
2 26 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
3 26 Continued as Marine (Ground Assault).
3 29 Victim of a crime
3 30 Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant.
4 30 Continued as Marine (Ground Assault).
4 32 A mission goes disastrously wrong due to Carleton Payne's commander’s error or incompetence, but Carleton Payne survive.
4 32 Cover for the commander and gain an Ally.
4 34 Promoted to Marine (Ground Assault) rank 4 with the new title Sergeant.
5 34 Continued as Marine (Ground Assault).
5 37 A mission goes wrong; Carleton Payne and several others are captured and mistreated by the enemy. Gain Carleton Payne's jailer as an Enemy.
6 37 Failed to qualify for Corporate Agent (Agent).
6 37 Became a Drifter (Scavenger).
6 40 Encounter a Psionic institute.
6 40 Tested for psionic powers
6 41 Promoted to Drifter (Scavenger) rank 1.
7 41 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
7 45 Advanced training in a specialist field.
7 45 Promoted to Psion (Psi-Warrrior) rank 1.
8 45 Continued as Psion (Psi-Warrrior).
8 49 Psionic abilities make Carleton Payne uncomfortable to be around. One contact or ally becomes a rival.
9 49 Aging Crisis. Owe 60,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Psion (Psi-Warrrior).
9 52 Pick up potentially useful information using Carleton Payne's psychic powers.
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Voluntarily left Psi-Warrrior
10 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 56 Carleton Payne is caught in the periphery of a scandal.
10 56 Demoted to Believer (Missionary/Humanitarian) rank -1.
11 57 Aging Crisis. Owe 50,000 for medical bills.
11 57 Continued as Believer (Missionary/Humanitarian).
11 59 A romantic relationship ends badly. Gain a Rival or Enemy.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Continued as Believer (Missionary/Humanitarian).
12 64 Moved to a new world.
12 65 Promoted to Believer (Missionary/Humanitarian) rank 0.
13 65 Aging Crisis. Owe 60,000 for medical bills.
13 65 Voluntarily left Missionary/Humanitarian
13 65 Retired.
13 66 Gained a contact.
14 69 Aging Crisis. Owe 30,000 for medical bills.
14 71 A new romantic starts. Gain an Ally.
15 73 Aging Crisis. Owe 30,000 for medical bills.
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