Retired 3rd Officer Chris Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 76 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 1 (-2) 3 (-1)111313
Demonic
 
Skills
Admin 0
Animals (Handling) 1
Astrogation 0
Athletics 0
Broker 2
Deception 0
Drive (Hovercraft) 1
Drive (Track) 2
Electronics 0
Engineer (J-drive) 1
Explosives 1
Mechanic 2
Medic 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 11
Drifter Wanderer 24
Merchant Merchant Marine 3rd Officer33
Navy Line/Crew Able Spacehand11
Drifter Scavenger 01
Believer Holy Warrior Hopeful02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Rosemary Weakman Contact 1 1 3 0 Cassilldan (F/30)
Rosemary Weakman is a member of an organisation which holds a generally opposite view of the Traveller.
Nelle Peck Contact 3 1 4 2 Pirian (F/16)
Donald Mulvahil Ally 2 0 2 5 Cassilldan (M/13)
Donald Mulvahil is diminished in both power and influence.
Chris Hall Ally 3 0 0 3 Cassilldan (M/59)
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Make an unexpected connection outside Chris Fabble's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Voluntarily left Broker
2 22 Failed to qualify for Intelligence (Agent).
2 22 Became a Drifter (Wanderer).
2 24 Amnesia.
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Continued as Drifter (Wanderer).
3 30 Drafted into Merchant Marine
4 30 Switched to Merchant (Merchant Marine) with the new title Crewman.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 35 Given advanced training in a specialist field
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 Embroiled in legal trouble.
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Voluntarily left Merchant Marine
7 42 Returned to Drifter (Wanderer).
7 43 Attacked by enemies that Chris Fabble easily defeat.
7 43 Gain Enemy if Chris Fabble don't already have one.
7 46 Promoted to Drifter (Wanderer) rank 2.
8 46 Continued as Drifter (Wanderer).
8 48 Severely injured. Fully recovered. Owe 1,250 for medical bills.
9 48 Failed to qualify for Journalist (Entertainer).
9 48 Submitted to the draft.
9 48 Became a Navy (Line/Crew) with the new title Crewman.
9 51 Commanding officer takes an interest in Chris Fabble's career.
9 52 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
10 52 Voluntarily left Line/Crew
10 52 Switched to Drifter (Scavenger).
10 55 Chris Fabble do not know what happened to Chris Fabble. There is a gap in Chris Fabble's memory.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 55 Retired at age 55.
11 55 Became a Believer (Holy Warrior) with the new title Hopeful.
11 57 Chris Fabble faith is shaken.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Believer (Holy Warrior).
12 63 Opponents of Chris Fabble's belief system ambush Chris Fabble.
12 63 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Retired.
13 65 Gained a contact.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 74 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 60,000 for medical bills.
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