Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Thrown into a brutal ground war |
1 |
21 |
Severely injured. Fully recovered. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Cavalry) with previous rank. |
2 |
25 |
Injured. |
3 |
25 |
Became a Scout (Explorer). |
3 |
29 |
Moved to a new world. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
30 |
Christopher Edward spend a great deal of time on the fringes of Charted Space. |
4 |
30 |
Christopher Edward have no idea what happened to Christopher Edward – they found Christopher Edward's ship drifting on the fringes of friendly space. |
4 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
35 |
Christopher Edward survey an alien world. |
5 |
37 |
Promoted to Scout (Explorer) rank 2. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
39 |
Spend several years jumping from world to world in Christopher Edward's scout ship. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
44 |
Given advanced training in a specialist field |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
49 |
A good deal ensures Christopher Edward is living the high life for a few years. |
8 |
49 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
49 |
Continued as Merchant (Free Trader). |
9 |
51 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
53 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Merchant (Free Trader). |
10 |
57 |
Risk Christopher Edward's fortune on a possibility lucrative deal and win. |
10 |
57 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Continued as Merchant (Free Trader). |
11 |
61 |
Christopher Edward's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Retired. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |