Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
On the front lines of a planetary assault and occupation. |
2 |
26 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
27 |
Commanding officer takes an interest in Clark Credge's career. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Thief). |
4 |
31 |
Involved in a feud with a rival criminal organization. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
35 |
Betrayed by a friend. One of Clark Credge's Contacts or Allies betrays Clark Credge, ending Clark Credge's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
42 |
Clark Credge is chosen to represent Clark Credge's faith in a vid show or other highly public forum. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
Clark Credge refuse to secretly provide religious rites for a dying leader or noble, because they do not share Clark Credge's faith. |
9 |
46 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Opponents of Clark Credge's belief system ambush Clark Credge. |
9 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
50 |
Continued as Believer (Mainstream Believer). |
10 |
51 |
Clark Credge refused an offer of inducements to betray Clark Credge's faith. Gain 6 enemies. |
10 |
54 |
Forced to muster out. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |