Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
1 |
14 |
Dee Gray perform well during a black ops commando mission. Gain a Contact in an elite military unit. |
1 |
16 |
Promoted to Dolphin Military (Sea Patrol) rank 1 with the new title Lance Corporal. |
2 |
16 |
Continued as Dolphin Military (Sea Patrol). |
2 |
19 |
Participate in a major sea battle |
3 |
20 |
Continued as Dolphin Military (Sea Patrol). |
3 |
23 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
23 |
Became a Citizen (Corporate). |
4 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
26 |
Became a Dolphin Civilian (Nomad). |
5 |
28 |
Rivalries between another race and Dolphins over Dee Gray's world’s ocean resources lead to conflict. Dee Gray try violence and are injured in the process. |
5 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
30 |
Continued as Dolphin Civilian (Nomad). |
6 |
34 |
One of Dee Gray's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Dee Gray is caught up in the investigation and lose Dee Gray's job. |
7 |
34 |
Failed to qualify for Performer (Entertainer). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Switched to Dolphin Military (Guardian) with previous rank. |
7 |
38 |
Dee Gray encounter anti-Dolphin prejudice from the force Dee Gray is working with. Dee Gray resign in disgust. |
8 |
38 |
Failed to qualify for Performer (Entertainer). |
8 |
38 |
Returned to Dolphin Civilian (Nomad). |
8 |
39 |
Dee Gray is accidently trapped or shot by fishermen. |
9 |
39 |
Became a Scout (Courier). |
9 |
40 |
Dee Gray survey an alien world. |
9 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
43 |
Attempted to change assignments. |
10 |
43 |
Switched to Scout (Surveyor) with previous rank. |
10 |
47 |
When dealing with an alien race, Dee Gray botch an opportunity to gather extra intelligence about them. |
10 |
47 |
Dee Gray inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
47 |
Promoted to Scout (Surveyor) rank 2. |
11 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Continued as Scout (Surveyor). |
11 |
48 |
Dee Gray spend a great deal of time on the fringes of Charted Space. |
11 |
48 |
Gain a contact in an alien race. |
11 |
51 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
12 |
51 |
Continued as Scout (Surveyor). |
12 |
53 |
When dealing with an alien race, Dee Gray have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
12 |
55 |
Promoted to Scout (Surveyor) rank 4. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Continued as Scout (Surveyor). |
13 |
58 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
61 |
Dee Gray is sent to a new community or parish to preach The Word among the poor. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
62 |
Continued as Believer (Missionary/Humanitarian). |
15 |
64 |
Dee Gray secretly provide religious rites for a dying leader or noble, although they do not share Dee Gray's faith. Gain an Ally in the family and a Rival who disagrees with Dee Gray's choice. |
15 |
66 |
Forced to muster out. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
66 |
Retired. |
16 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |