Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Edith Richey spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Gain a contact in an alien race. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Edith Richey's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Spend several years jumping from world to world in Edith Richey's scout ship. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Entertainer (Artist). |
4 |
32 |
Criticised a questionable political leader on Edith Richey's homeworld, causing his downfall. Gain an Enemy |
4 |
32 |
Edith Richey is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
37 |
Edith Richey is forced out because of censorship or controversy. What truth did Edith Richey get too close to? |
6 |
37 |
Became a Army (Army Support) with the new title Private. |
6 |
41 |
A new romantic starts. Gain an Ally. |
6 |
41 |
Attempt at commissioned failed. |
6 |
41 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
7 |
41 |
Continued as Army (Army Support). |
7 |
45 |
Assigned to an urbanised planet torn by war. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
49 |
Moved to a new world. |
9 |
49 |
Continued as Drifter (Scavenger). |
9 |
51 |
Amnesia. |
9 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
56 |
Betrayed by a friend. One of Edith Richey's Contacts or Allies betrays Edith Richey, ending Edith Richey's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
56 |
Switched to Entertainer (Performer). |
11 |
59 |
Contact with Government. |
11 |
60 |
Promoted to Entertainer (Performer) rank 1. |
12 |
60 |
Voluntarily left Performer |
12 |
60 |
Switched to Drifter (Wanderer). |
12 |
62 |
Attacked by enemies that Edith Richey easily defeat. |
12 |
62 |
Gain Enemy if Edith Richey don't already have one. |
13 |
64 |
Continued as Drifter (Wanderer). |
13 |
66 |
Good fortune |
13 |
68 |
Forced to muster out. |
14 |
68 |
Entered Merchant Academy with the Shipboard curriculum. |
14 |
70 |
Accused of a crime |
14 |
72 |
Graduated. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Retired at age 72. |
15 |
72 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
15 |
72 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
15 |
74 |
Make an unexpected connection outside Edith Richey's normal circles. Gain a Contact. |
15 |
76 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |