Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
12 |
Submitted to the draft. |
1 |
12 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
1 |
16 |
An investigation uncovers links between Edna Cox's unit’s commander and a radical faction. |
2 |
16 |
Became a Citizen (Corporate). |
2 |
17 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
17 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
17 |
Became a Dolphin Civilian (Nomad). |
3 |
18 |
An accident leaves Edna Cox caught on land without a travel suit. Edna Cox suffer serious dehydration and
require lengthy hospitalization. |
4 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
22 |
Opponents of Edna Cox's belief system ambush Edna Cox. |
4 |
22 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
5 |
22 |
Failed to qualify for Scientist (Scholar). |
5 |
22 |
Returned to Dolphin Civilian (Nomad). |
5 |
26 |
An accident leaves Edna Cox caught on land without a travel suit. Edna Cox suffer serious dehydration and
require lengthy hospitalization. |
6 |
26 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
26 |
Retired at age 26. |
6 |
26 |
Returned to Believer (Missionary/Humanitarian). |
6 |
28 |
Opponents of Edna Cox's belief system ambush Edna Cox. |
6 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
28 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
28 |
Retired. |
7 |
29 |
Accused of a crime. |
8 |
32 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
36 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
37 |
A new romantic starts. Gain an Ally. |
10 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Moved to a new world. |
12 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
50 |
Good fortune. |
13 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
A new romantic starts. Gain an Ally. |
14 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
Gained a contact. |
15 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |