Retired Staff Writer Elliott Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 76 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 1 (-2)111B71
Puzzled, Haunted by a ghost
 
Skills
Admin 0
Athletics (Dexterity) 1
Deception 3
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Profession (Worker/Religion) 1
Recon 0
Science (Space Sciences/Astronomy) 1
Science (Physical Sciences/Jump Space Physics) 1
Stealth 0
Steward 1
Streetwise 1
Survival 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Agent Corporate Agent Agent12
Scholar Field Researcher 11
Scholar Physician 22
Entertainer Journalist Staff Writer33
Believer Holy Warrior Combat Leader23
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Lulye Yae Enemy 0 3 0 0 Ael Yael (F/29)
Lulye Yae belongs to an unusual cultural or religious group.
Jesse Habborlain Ally 1 0 0 5 Kargol (M/41)
Larry Dixon Enemy 0 1 1 2 Kargol (M/71)
Zeb Hansen Contact 0 2 0 3 Vlazhdumecta (M/41)
Zeb Hansen loses some of their power base.
Relationship soured.
Zeb Hansen has had an unexpected run of good fortune lately.
Roxie Burress Ally 2 0 2 1 Swanfeh (F/49)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Betrayed by a friend. One of Elliott Sims's Contacts or Allies betrays Elliott Sims, ending Elliott Sims's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Failed to qualify for Colonist (Citizen).
2 20 Continued as Drifter (Wanderer).
2 22 Suffer from a life-threatening illness.
3 22 Became a Agent (Corporate Agent).
3 23 Go undercover to investigate an enemy.
3 24 Elliott Sims rise to a position of power in Elliott Sims's colony or corporation.
3 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 26 Continued as Agent (Corporate Agent).
4 30 Elliott Sims's work ends up coming home with Elliott Sims, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 30 Became a Scholar (Field Researcher).
5 32 Make a breakthrough in Elliott Sims's field.
5 34 Promoted to Scholar (Field Researcher) rank 1.
6 34 Attempted to change assignments.
6 34 Switched to Scholar (Physician) with previous rank.
6 38 Make a breakthrough in Elliott Sims's field.
6 38 Promoted to Scholar (Physician) rank 2.
7 38 Attempted to change assignments.
7 38 Failed to qualify for Field Researcher (Scholar).
7 38 Continued as Scholar (Physician).
7 42 An expedition or voyage goes wrong, leaving Elliott Sims stranded in the wilderness.
8 42 Became a Entertainer (Journalist).
8 43 Works is especially well received and popular, making Elliott Sims a minor celebrity
8 46 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
9 46 Continued as Entertainer (Journalist).
9 48 Win a prestigious prize.
9 50 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
10 50 Continued as Entertainer (Journalist).
10 51 Gain a patron in the arts. Gain an Ally
10 54 Promoted to Entertainer (Journalist) rank 3.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Retired at age 54.
11 54 Voluntarily left Journalist
11 54 Became a Believer (Holy Warrior) with the new title Hopeful.
11 55 Elliott Sims retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 58 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Continued as Believer (Holy Warrior).
12 59 Elliott Sims retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 62 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Continued as Believer (Holy Warrior).
13 63 Elliott Sims aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Retired.
14 66 Gained a contact.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 68 Good fortune.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 40,000 for medical bills.
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