Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Elliott Sims's Contacts or Allies betrays Elliott Sims, ending Elliott Sims's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Continued as Drifter (Wanderer). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Agent (Corporate Agent). |
3 |
23 |
Go undercover to investigate an enemy. |
3 |
24 |
Elliott Sims rise to a position of power in Elliott Sims's colony or corporation. |
3 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
26 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Elliott Sims's work ends up coming home with Elliott Sims, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Became a Scholar (Field Researcher). |
5 |
32 |
Make a breakthrough in Elliott Sims's field. |
5 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Switched to Scholar (Physician) with previous rank. |
6 |
38 |
Make a breakthrough in Elliott Sims's field. |
6 |
38 |
Promoted to Scholar (Physician) rank 2. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Field Researcher (Scholar). |
7 |
38 |
Continued as Scholar (Physician). |
7 |
42 |
An expedition or voyage goes wrong, leaving Elliott Sims stranded in the wilderness. |
8 |
42 |
Became a Entertainer (Journalist). |
8 |
43 |
Works is especially well received and popular, making Elliott Sims a minor celebrity |
8 |
46 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
9 |
46 |
Continued as Entertainer (Journalist). |
9 |
48 |
Win a prestigious prize. |
9 |
50 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
10 |
50 |
Continued as Entertainer (Journalist). |
10 |
51 |
Gain a patron in the arts. Gain an Ally |
10 |
54 |
Promoted to Entertainer (Journalist) rank 3. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Voluntarily left Journalist |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Elliott Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Believer (Holy Warrior). |
12 |
59 |
Elliott Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
62 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Believer (Holy Warrior). |
13 |
63 |
Elliott Sims aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Retired. |
14 |
66 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |