Retired 3rd Officer Elwin Coghill  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 76 M 1 (-2) 1 (-2) 1 (-2) 13 (2) 8 (0) 5 (-1)111D85
Pushy, Constantly twitches nose, Compliant
 
Skills
Admin 1
Advocate 0
Art (Presentation/Write) 1
Astrogation 1
Athletics (Dexterity) 1
Broker 0
Carouse 2
Deception 1
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Gunner 0
Language 0
Mechanic 1
Medic 1
Navigation 1
Persuade 1
Pilot 0
Science (Social Sciences/Belief) 2
Steward 2
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Navy Engineer/Gunner Crewman01
Scout Explorer 02
Believer Mainstream Believer Lay Preacher23
Entertainer Artist 23
Drifter Scavenger 01
Merchant Merchant Marine 3rd Officer33
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Milford Askew Ally 2 0 4 1 Darrian, Imperium (M/57)
Relationship becomes more intense. Contact becomes an ally.
Adolph Cook Contact 3 4 1 5 Darmine (M/46)
Very bad falling out.
Sumner Cooper Contact 2 1 1 1 Answerin (M/26)
Sumner Cooper is a member of an organisation which holds a generally opposite view of the Traveller.
Myra Turner Contact 2 2 2 3 Dolphin, Imperium (F/79)
Mat Vabsley Enemy 0 1 3 2 Darrian, Imperium (M/73)
Mat Vabsley gains in power and influence.
Edwina Stoker Enemy 0 4 1 1 Darrian, Imperium (F/67)
Relationship becomes more intense.
Flo Mullabyaly Enemy 0 4 2 1 Darrian, Imperium (F/39)
Relationship becomes more intense.
Gene Brownhill Ally 2 0 3 6 Kargol (F/27)
Fay Clubb Rival 1 1 1 3 Darrian, Imperium (F/30)
Vinnie Dabs Contact 1 0 3 4 Pirian (F/63)
Mannie Magrath Contact 1 1 2 0 Darrian, Imperium (M/38)
 
Term Age History
1 18 Entered Merchant Academy with the Business curriculum.
1 22 Spent the college years partying.
1 22 Dropped out of the merchant academy.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 24 Special assignment or duty on board ship.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 29 During a battle, defeat or victory depends on Elwin Coghill's actions. The ship suffers severe damage and Elwin Coghill is blamed for the disaster. Elwin Coghill is court - martialled and discharged.
4 29 Became a Scout (Explorer).
4 32 Severely injured. Fully recovered. Owe 15,000 for medical bills.
5 33 Continued as Scout (Explorer).
5 37 Elwin Coghill's ship is damaged, and Elwin Coghill have to hitch-hike Elwin Coghill's way back across the stars to the nearest scout base.
5 37 Gain 4 Contacts. Gain 3 Enemies.
6 37 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 38 Elwin Coghill retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
7 41 Continued as Believer (Mainstream Believer).
7 44 Elwin Coghill secretly provide religious rites for a dying leader or noble, although they do not share Elwin Coghill's faith. Gain an Ally in the family and a Rival who disagrees with Elwin Coghill's choice.
7 45 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
8 45 Continued as Believer (Mainstream Believer).
8 47 Elwin Coghill refuse to secretly provide religious rites for a dying leader or noble, because they do not share Elwin Coghill's faith.
8 49 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
9 49 Voluntarily left Mainstream Believer
9 49 Became a Entertainer (Artist).
9 51 Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
9 53 Promoted to Entertainer (Artist) rank 1.
10 53 Continued as Entertainer (Artist).
10 56 Invited to take part in a controversial event or exhibition that improves Elwin Coghill's social standing.
10 57 Promoted to Entertainer (Artist) rank 2.
11 57 Continued as Entertainer (Artist).
11 60 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
12 60 Failed to qualify for Field Researcher (Scholar).
12 60 Became a Drifter (Scavenger).
12 61 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 61 Became a Merchant (Merchant Marine) with the new title Crewman.
13 65 Given advanced training in a specialist field
13 65 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 65 Retired at age 65.
14 65 Continued as Merchant (Merchant Marine).
14 68 Injured. Fully recovered. Owe 1,250 for medical bills.
14 69 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 69 Continued as Merchant (Merchant Marine).
15 70 Embroiled in legal trouble.
15 73 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
16 73 Aging Crisis. Owe 60,000 for medical bills.
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