Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Drafted into Engineer/Gunner |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Emerson Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
30 |
Emerson Fletcher retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Voluntarily left Mainstream Believer |
5 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
34 |
Involved in a feud with a rival criminal organization. |
5 |
35 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Rogue (Thief) with previous rank. |
6 |
39 |
A police detective or rival criminal forces Emerson Fletcher to flee and vows to hunt Emerson Fletcher down. Gain an Enemy. |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Nearly killed. Owe 10,000 for medical bills. |
7 |
41 |
Gain Enemy if Emerson Fletcher don't already have one. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
46 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
46 |
Became a Merchant (Free Trader). |
9 |
48 |
Embroiled in legal trouble. |
9 |
50 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
50 |
Continued as Merchant (Free Trader). |
10 |
52 |
Embroiled in legal trouble. |
10 |
54 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
54 |
Continued as Merchant (Free Trader). |
11 |
57 |
Imperial trade restrictions force Emerson Fletcher out of business. |
11 |
58 |
Forced to continue current assignment. |
11 |
58 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
12 |
58 |
Continued as Merchant (Free Trader). |
12 |
62 |
A sudden war destroys Emerson Fletcher's trade routes and contacts, forcing Emerson Fletcher to flee that region of space. |
12 |
62 |
Gain rebels as Enemy |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Returned to Believer (Mainstream Believer). |
13 |
66 |
Emerson Fletcher is sent to a new community or parish to preach The Word among the poor. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
69 |
Gained a contact. |
14 |
70 |
Forced to muster out. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Retired. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |