Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
23 |
Ephriam Chambers reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Ephriam Chambers sponge off Ephriam Chambers's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
2 |
23 |
Promoted to Noble (Dilettante) rank 1. |
3 |
23 |
Voluntarily left Dilettante |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
26 |
Spend time with an alien race. Gain a contact. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Make an unexpected connection outside Ephriam Chambers's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Make an unexpected connection outside Ephriam Chambers's normal circles. Gain a Contact. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Make an unexpected connection outside Ephriam Chambers's normal circles. Gain a Contact. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
A good deal ensures Ephriam Chambers is living the high life for a few years. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Ephriam Chambers's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Became a Citizen (Worker). |
11 |
56 |
A new romantic starts. Gain an Ally. |
11 |
59 |
Promoted to Citizen (Worker) rank 1. |
12 |
59 |
Continued as Citizen (Worker). |
12 |
60 |
Advanced training in a specialist field. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Citizen (Worker). |
13 |
65 |
Ephriam Chambers's business expands, Ephriam Chambers's corporation grows, or the colony thrives. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Citizen (Worker). |
14 |
71 |
Good fortune |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
73 |
Ephriam Chambers faith enjoys an explosion of popularity largely thanks to Ephriam Chambers's efforts. |
15 |
73 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
75 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |