Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Erick Gordon's Contacts or Allies betrays Erick Gordon, ending Erick Gordon's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Ground Assault (Marine). |
2 |
19 |
Continued as Drifter (Scavenger). |
2 |
20 |
Attacked by enemies and injured. |
2 |
20 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
20 |
Gain Enemy if Erick Gordon don't already have one. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
27 |
Erick Gordon do not know what happened to Erick Gordon. There is a gap in Erick Gordon's memory. |
4 |
27 |
Became a Citizen (Worker). |
4 |
30 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Citizen (Worker) rank 1. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
35 |
Advanced training in a specialist field. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
39 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
43 |
A revolution, attack or other unusual event throws Erick Gordon's life into chaos, forcing Erick Gordon to leave the planet. |
7 |
43 |
Promoted to Citizen (Worker) rank 3. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
45 |
Erick Gordon befriend a superior in the corporation or the colony. |
8 |
47 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
9 |
47 |
Voluntarily left Worker |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
A good deal ensures Erick Gordon is living the high life for a few years. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Embroiled in legal trouble. |
10 |
55 |
Forced to muster out. |
11 |
55 |
Switched to Drifter (Barbarian). |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Drifter (Barbarian). |
12 |
63 |
Find valuable salvage. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Drifter (Barbarian). |
13 |
64 |
Suffer from a life-threatening illness. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
66 |
Erick Gordon is caught in the periphery of a scandal. |
14 |
66 |
Demoted to Believer (Holy Warrior) rank -1. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Continued as Believer (Holy Warrior). |
15 |
70 |
Erick Gordon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Retired. |
16 |
71 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |