Retired Craftsman Erick Gordon  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 4 (-1)111574
Grandiose, Fun Loving
 
Skills
Admin 0
Advocate 1
Astrogation 1
Carouse 1
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 2
Medic 1
Melee (Grapple) 1
Pilot 0
Profession (Hostile Environment/Low-G) 1
Profession (Freeloader/Security) 1
Recon 1
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 13
Citizen Worker Craftsman45
Merchant Merchant Marine Crewman02
Drifter Barbarian 03
Believer Holy Warrior Hopeful-12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Oma Sanchez Enemy 0 3 1 6 Trexen (F/67)
Dorsey Lawrence Contact 3 1 0 0 Humaniti (M/21)
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Erick Gordon's Contacts or Allies betrays Erick Gordon, ending Erick Gordon's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Failed to qualify for Ground Assault (Marine).
2 19 Continued as Drifter (Scavenger).
2 20 Attacked by enemies and injured.
2 20 Lost eye or limb. Owe 5,000 for medical bills.
2 20 Gain Enemy if Erick Gordon don't already have one.
2 23 Promoted to Drifter (Scavenger) rank 1.
3 23 Continued as Drifter (Scavenger).
3 27 Erick Gordon do not know what happened to Erick Gordon. There is a gap in Erick Gordon's memory.
4 27 Became a Citizen (Worker).
4 30 Advanced training in a specialist field.
4 31 Promoted to Citizen (Worker) rank 1.
5 31 Continued as Citizen (Worker).
5 35 Advanced training in a specialist field.
6 35 Continued as Citizen (Worker).
6 39 Spent time maintaining and using heavy vehicles.
6 39 Promoted to Citizen (Worker) rank 2 with the new title Technician.
7 39 Continued as Citizen (Worker).
7 43 A revolution, attack or other unusual event throws Erick Gordon's life into chaos, forcing Erick Gordon to leave the planet.
7 43 Promoted to Citizen (Worker) rank 3.
8 43 Continued as Citizen (Worker).
8 45 Erick Gordon befriend a superior in the corporation or the colony.
8 47 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
9 47 Voluntarily left Worker
9 47 Failed to qualify for Courier (Scout).
9 47 Submitted to the draft.
9 47 Became a Merchant (Merchant Marine) with the new title Crewman.
9 48 A good deal ensures Erick Gordon is living the high life for a few years.
10 51 Continued as Merchant (Merchant Marine).
10 55 Embroiled in legal trouble.
10 55 Forced to muster out.
11 55 Switched to Drifter (Barbarian).
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Drifter (Barbarian).
12 63 Find valuable salvage.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Continued as Drifter (Barbarian).
13 64 Suffer from a life-threatening illness.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Became a Believer (Holy Warrior) with the new title Hopeful.
14 66 Erick Gordon is caught in the periphery of a scandal.
14 66 Demoted to Believer (Holy Warrior) rank -1.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 68 Continued as Believer (Holy Warrior).
15 70 Erick Gordon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
16 70 Aging Crisis. Owe 10,000 for medical bills.
16 70 Retired.
16 71 Gained a contact.
17 74 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙