Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Refuse to join a cheat in some fashion. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
Caught cheating in some fashion, advancing Esther Staff's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
24 |
A disaster or war strikes. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
24 |
The planetary government interferes with Esther Staff's research for political or religious reasons. Esther Staff continue working secretely. |
2 |
24 |
Gain an Enemy |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Failed to qualify for Law Enforcement (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
30 |
A mission goes wrong; Esther Staff and several others are captured and mistreated by the enemy. Gain Esther Staff's jailer as an Enemy. |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Esther Staff's Contacts or Allies betrays Esther Staff, ending Esther Staff's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Returned to Scholar (Physician). |
5 |
33 |
Cheated in some fashion, advancing Esther Staff's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
33 |
Gain an Enemy |
6 |
35 |
Continued as Scholar (Physician). |
6 |
37 |
Refuse to join a cheat in some fashion. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
41 |
Caught cheating in some fashion, advancing Esther Staff's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
41 |
Esther Staff's work is sabotaged by unknown parties. Esther Staff start again from scratch. |
7 |
41 |
Gain an Enemy |
7 |
43 |
Forced to muster out. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
47 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Esther Staff aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired. |
10 |
51 |
Birth or Death involving a family member or close friend. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Birth or Death involving a family member or close friend. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Accused of a crime. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |