Retired Project Worker Finley Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 76 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 8 (0) 4 (-1)111284
Impoverished, Chaste
 
Skills
Admin 0
Athletics 0
Drive (Mole) 2
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 0
Science (Social Sciences/Belief) 1
Science (Social Sciences/Psychology) 1
Stealth 0
Streetwise 1
Survival 2
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Merchant Merchant Marine Senior Crewman15
Citizen Worker 13
Scholar Scientist 02
Believer Missionary/Humanitarian Project Worker12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Vance Willis Ally 1 0 4 4 Dynchia, Imperium (M/78)
Vance Willis has had an unexpected run of good fortune lately.
Dalton Porter Rival 2 0 0 0 Dynchia, Imperium (M/12)
Cory Cumming Rival 2 2 2 1 Dynchia, Imperium (M/42)
Relationship altered.
Berniece Bailey Ally 0 0 0 5 Dynchia, Imperium (F/19)
Carrie Kinghead Rival 1 1 3 2 Happrhani (F/43)
Randy Ames Rival 1 3 1 4 Dynchia, Imperium (M/13)
Randy Ames is particularly unusual, such as an artificial intelligence or very alien being.
Isidore Brown Enemy 1 2 1 2 Dynchia, Imperium (M/62)
Relationship becomes more intense. Rival becomes an enemy.
Walter Perry Rival 2 2 0 1 Dynchia, Imperium (F/69)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 A mission goes wrong and Finley Anderson is stranded behind enemy lines. Ejected from the service.
2 20 Became a Merchant (Merchant Marine) with the new title Crewman.
2 24 Given advanced training in a specialist field
3 24 Continued as Merchant (Merchant Marine).
3 28 A new romantic starts. Gain an Ally.
4 28 Continued as Merchant (Merchant Marine).
4 30 Lightly injured, no permanent damage. Fully recovered.
5 32 Continued as Merchant (Merchant Marine).
5 33 A good deal ensures Finley Anderson is living the high life for a few years.
5 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Continued as Merchant (Merchant Marine).
6 40 Forced to muster out.
7 40 Became a Citizen (Worker).
7 42 Finley Anderson is rewarded for Finley Anderson's diligence or cunning.
7 44 Promoted to Citizen (Worker) rank 1.
8 44 Continued as Citizen (Worker).
8 48 A romantic relationship ends badly. Gain a Rival or Enemy.
9 48 Continued as Citizen (Worker).
9 50 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10 50 Became a Scholar (Scientist).
10 52 Assigned to work on a secret project for a patron or organisation.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Scholar (Scientist).
11 55 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 62 Finley Anderson secretly provide religious rites for a dying leader or noble, although they do not share Finley Anderson's faith. Gain an Ally in the family and a Rival who disagrees with Finley Anderson's choice.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Continued as Believer (Missionary/Humanitarian).
13 64 Finley Anderson come into conflict with a splinter group Finley Anderson's own religion which maintains Finley Anderson's version is the wrong one. Gain 1 Rivals.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 64 Retired.
14 66 Moved to a new world.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 70 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 30,000 for medical bills.
16 76 A romantic relationship ends badly. Gain a Rival or Enemy.
17 76 Aging Crisis. Owe 30,000 for medical bills.
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