Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
28 |
Became a Scholar (Scientist). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Scholar (Scientist) rank 1. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
36 |
Refuse to join a cheat in some fashion. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
37 |
A disaster or war strikes. |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
The planetary government interferes with Finley Fitzsimons's research for political or religious reasons. Finley Fitzsimons continue working secretely. |
7 |
40 |
Continued as Scholar (Scientist). |
7 |
43 |
Birth or Death involving a family member or close friend. |
7 |
44 |
Promoted to Scholar (Scientist) rank 2. |
8 |
44 |
Voluntarily left Scientist |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
48 |
Betrayed by a friend. One of Finley Fitzsimons's Contacts or Allies betrays Finley Fitzsimons, ending Finley Fitzsimons's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Opponents of Finley Fitzsimons's belief system ambush Finley Fitzsimons. |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Switched to Drifter (Wanderer). |
10 |
53 |
Offered job by a patron. Now owe him a favor. |
11 |
54 |
Became a Merchant (Free Trader). |
11 |
57 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
58 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Merchant (Free Trader). |
12 |
59 |
Embroiled in legal trouble. |
12 |
62 |
Promoted to Merchant (Free Trader) rank 2. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Merchant (Free Trader). |
13 |
63 |
Imperial trade restrictions force Finley Fitzsimons out of business. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Returned to Believer (Missionary/Humanitarian). |
14 |
64 |
Finley Fitzsimons is sent to a new community or parish to preach The Word among the poor. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
Finley Fitzsimons have been following false teachings! |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Retired. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |