Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
When dealing with an alien race, Foster Moody botch an opportunity to gather extra intelligence about them. |
2 |
22 |
Foster Moody's ship is damaged, and Foster Moody have to hitch-hike Foster Moody's way back across the stars to the nearest scout base. |
2 |
22 |
Gain 1 Contacts. Gain 2 Enemies. |
3 |
23 |
Continued as Scout (Courier). |
3 |
27 |
Foster Moody's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
31 |
Assigned to a black ops mission. |
4 |
31 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
31 |
Voluntarily left Marine Support |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Foster Moody went above and beyond the call of duty. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
41 |
Find an Alien Artifact. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
44 |
Foster Moody do not know what happened to Foster Moody. There is a gap in Foster Moody's memory. |
9 |
44 |
Retired. |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Victim of a crime. |
11 |
54 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Accused of a crime. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |