Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
21 |
Serve as the courier for an important message from the Imperium. |
2 |
23 |
Forced to muster out. |
3 |
23 |
Failed to qualify for Broker (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Scout (Explorer) with previous rank. |
3 |
26 |
Spend several years jumping from world to world in Fredrick Lord's scout ship. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Voluntarily left Explorer |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Fredrick Lord come into conflict with a splinter group Fredrick Lord's own religion which maintains Fredrick Lord's version is the wrong one. Gain 1 Rivals. |
6 |
31 |
Became a Drifter (Barbarian). |
6 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
38 |
Betrayed by a friend. One of Fredrick Lord's Contacts or Allies betrays Fredrick Lord, ending Fredrick Lord's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Returned to Believer (Holy Warrior). |
8 |
39 |
Fredrick Lord aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
39 |
Returned to Drifter (Barbarian). |
9 |
43 |
Fredrick Lord do not know what happened to Fredrick Lord. There is a gap in Fredrick Lord's memory. |
10 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
46 |
Fredrick Lord is chosen to represent Fredrick Lord's faith in a vid show or other highly public forum. |
11 |
47 |
Continued as Believer (Missionary/Humanitarian). |
11 |
48 |
Fredrick Lord accepted an offer of inducements to betray Fredrick Lord's faith. Gain 270,000 in cash. |
11 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Retired. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Good fortune. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
Moved to a new world. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
68 |
Moved to a new world. |
17 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |