Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies that Furman Pierce easily defeat. |
2 |
23 |
Gain Enemy if Furman Pierce don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Betrayed by a friend. One of Furman Pierce's Contacts or Allies betrays Furman Pierce, ending Furman Pierce's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Furman Pierce's work ends up coming home with Furman Pierce, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Switched to Drifter (Scavenger). |
6 |
42 |
Encounter a Psionic institute. |
6 |
42 |
Tested for psionic powers |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Became a Psion (Adept). |
7 |
43 |
Gain a contact outside of normal circles. |
7 |
46 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
8 |
46 |
Continued as Psion (Adept). |
8 |
49 |
Pick up potentially useful information using Furman Pierce's psychic powers. |
8 |
50 |
Promoted to Psion (Adept) rank 2. |
9 |
50 |
Continued as Psion (Adept). |
9 |
51 |
Moved to a new world. |
9 |
54 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Psion (Adept). |
10 |
58 |
Find an Alien Artifact. |
10 |
58 |
Promoted to Psion (Adept) rank 4. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Continued as Psion (Adept). |
11 |
59 |
Pick up potentially useful information using Furman Pierce's psychic powers. |
11 |
62 |
Promoted to Psion (Adept) rank 5. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Psion (Adept). |
12 |
64 |
Good fortune |
12 |
66 |
Promoted to Psion (Adept) rank 6 with the new title Master. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Psion (Adept). |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
71 |
Furman Pierce is sent to a new community or parish to preach The Word among the poor. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |