Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Moved to a new world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Glenn Oliver's scout ship. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
27 |
When dealing with an alien race, Glenn Oliver botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Glenn Oliver inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
When dealing with an alien race, Glenn Oliver botch an opportunity to gather extra intelligence about them. |
5 |
35 |
Glenn Oliver have no idea what happened to Glenn Oliver – they found Glenn Oliver's ship drifting on the fringes of friendly space. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Glenn Oliver have no idea what happened to Glenn Oliver – they found Glenn Oliver's ship drifting on the fringes of friendly space. |
7 |
39 |
Failed to qualify for Intelligence (Agent). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
43 |
Moved to a new world. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Accepted a deal with criminal or other figure under investigation. |
9 |
44 |
Became a Merchant (Broker). |
9 |
48 |
Promoted to Merchant (Broker) rank 1. |
10 |
48 |
Continued as Merchant (Broker). |
10 |
50 |
A sudden war destroys Glenn Oliver's trade routes and contacts, forcing Glenn Oliver to flee that region of space. |
10 |
50 |
Gain rebels as Enemy |
11 |
50 |
Became a Drifter (Scavenger). |
11 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Encounter a Psionic institute. |
15 |
66 |
Tested for psionic powers |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |