Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
24 |
Refused to criticise a questionable political leader on Gurdu Kuidkhir's homeworld. |
2 |
24 |
Promoted to Entertainer (Performer) rank 1. |
3 |
24 |
Continued as Entertainer (Performer). |
3 |
27 |
Join homeworld’s celebrity circles |
3 |
28 |
Promoted to Entertainer (Performer) rank 2. |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
31 |
Works is especially well received and popular, making Gurdu Kuidkhir a minor celebrity |
4 |
32 |
Promoted to Entertainer (Performer) rank 3. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
33 |
One of Gurdu Kuidkhir's pieces of art is stolen, and the investigation brings Gurdu Kuidkhir into the criminal underworld. |
5 |
36 |
Promoted to Entertainer (Performer) rank 4. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
Gain a patron in the arts. Gain an Ally |
6 |
40 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
43 |
Invited to take part in a controversial event or exhibition that injures Gurdu Kuidkhir's social standing. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
47 |
Established a network of contacts. Gain 1 contacts. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Nearly killed. Owe 8,750 for medical bills. |
10 |
49 |
Became a Drifter (Scavenger). |
10 |
53 |
Offered job by a patron. Now owe him a favor. |
10 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
53 |
Switched to Entertainer (Journalist). |
11 |
57 |
Nearly killed. Owe 7,500 for medical bills. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
60 |
Accused of a crime. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |