Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Became a Merchant (Broker). |
5 |
35 |
Imperial trade restrictions force Henry Alexander out of business. |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Henry Alexander's Contacts or Allies betrays Henry Alexander, ending Henry Alexander's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Scholar (Scientist). |
7 |
41 |
Refuse to join a cheat in some fashion. |
7 |
42 |
Promoted to Scholar (Scientist) rank 1. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Voluntarily left Scientist |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Henry Alexander faith is shaken. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Henry Alexander is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Henry Alexander aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
54 |
Retired. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |