Retired Crewman Herman Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 76 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2)111162
Dutiful
 
Skills
Animals 0
Astrogation 1
Athletics 0
Broker 1
Electronics 0
Gun Combat (Energy) 1
Language (Floriani (Florian League)) 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Persuade 1
Pilot 0
Profession (Spacer/Belter) 1
Profession (Colonist/Farming) 1
Recon 1
Stealth 1
Streetwise 3
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Scavenger 44
Navy Flight Crewman01
Drifter Wanderer 01
Merchant Broker 25
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Ephraim Shea Ally 4 0 3 3 Hanen (M/77)
Ephraim Shea fell on hard times.
Aimee Broderib Ally 5 0 1 2 Hanen (F/11)
Forgiveness.
Ettie Vargas Enemy 0 3 2 0 Iltharan (F/27)
Otto Wallace Ally 2 0 1 5 Suerrat (M/65)
Clara Peaton Contact 0 2 2 0 Hanen (F/62)
 
Term Age History
1 18 Failed to qualify for Pirate (Rogue).
1 18 Became a Drifter (Scavenger).
1 21 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 25 Attacked by enemies and injured.
2 25 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 25 Gain Enemy if Herman Sims don't already have one.
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Continued as Drifter (Scavenger).
3 28 A new romantic starts. Gain an Ally.
3 30 Promoted to Drifter (Scavenger) rank 3.
4 30 Continued as Drifter (Scavenger).
4 33 Attacked by enemies and injured.
4 33 Lightly injured, no permanent damage. Fully recovered.
4 33 Gain Enemy if Herman Sims don't already have one.
4 34 Promoted to Drifter (Scavenger) rank 4.
5 34 Voluntarily left Scavenger
5 34 Failed to qualify for Thief (Rogue).
5 34 Submitted to the draft.
5 34 Became a Navy (Flight) with the new title Crewman.
5 38 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6 38 Failed to qualify for Scientist (Scholar).
6 38 Switched to Drifter (Wanderer).
6 42 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 42 Became a Merchant (Broker).
7 46 Embroiled in legal trouble.
7 46 Promoted to Merchant (Broker) rank 1.
8 46 Continued as Merchant (Broker).
8 50 Embroiled in legal trouble.
9 50 Continued as Merchant (Broker).
9 53 Nearly killed. Fully recovered. Owe 8,750 for medical bills.
9 54 Promoted to Merchant (Broker) rank 2.
10 54 Continued as Merchant (Broker).
10 55 Imperial trade restrictions force Herman Sims out of business.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Broker).
11 59 A sudden war destroys Herman Sims's trade routes and contacts, forcing Herman Sims to flee that region of space.
11 59 Gain rebels as Enemy
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired.
12 60 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 66 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 70 Gained a contact.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 40,000 for medical bills.
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