Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
24 |
During a battle, defeat or victory depends on Hershel Nevil's actions. Hershel Nevil actions lead to an honorabe discharge. |
3 |
24 |
Became a Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Hershel Nevil's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Make an unexpected connection outside Hershel Nevil's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Make an unexpected connection outside Hershel Nevil's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Embroiled in legal trouble. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Marine (Star Marine) with the new title Marine. |
8 |
45 |
Assigned to the security staff of a space station. |
8 |
48 |
Attempt at commissioned failed. |
8 |
48 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
9 |
48 |
Continued as Marine (Star Marine). |
9 |
50 |
Hershel Nevil is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
10 |
50 |
Became a Drifter (Scavenger). |
10 |
52 |
Attacked by enemies that Hershel Nevil easily defeat. |
10 |
52 |
Gain Enemy if Hershel Nevil don't already have one. |
10 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Drifter (Scavenger). |
11 |
58 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
60 |
Hershel Nevil aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |