Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
A notable academic consults with Hobart McLusky about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Hobart McLusky retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Hobart McLusky secretly provide religious rites for a dying leader or noble, although they do not share Hobart McLusky's faith. Gain an Ally in the family and a Rival who disagrees with Hobart McLusky's choice. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Hobart McLusky is sent to a new community or parish to preach The Word among the poor. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Law Enforcement (Agent). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Explorer). |
7 |
46 |
Injured. |
8 |
46 |
Failed to qualify for Worker (Citizen). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
48 |
Hobart McLusky do not know what happened to Hobart McLusky. There is a gap in Hobart McLusky's memory. |
9 |
48 |
Failed to qualify for Colonist (Citizen). |
9 |
48 |
Switched to Drifter (Wanderer). |
9 |
51 |
Betrayed by a friend. One of Hobart McLusky's Contacts or Allies betrays Hobart McLusky, ending Hobart McLusky's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Hobart McLusky come into conflict with a splinter group Hobart McLusky's own religion which maintains Hobart McLusky's version is the wrong one. Gain 3 Rivals. |
11 |
53 |
Returned to Drifter (Scavenger). |
11 |
54 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |