Retired Craftsman Homer Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 76 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0)1111A7
Stutter, Conscientious, Unpredictable
 
Skills
Advocate 2
Art (Performing) 0
Astrogation 0
Broker 0
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Remote Ops) 1
Gambler 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Spacecraft) 1
Profession (Worker/Civil Engineering) 1
Profession (Hostile Environment/High-G) 1
Profession (Sports/Motorsports) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Science (Life Sciences/Biology) 1
Stealth 2
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 03
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Wanderer 03
Scout Explorer 01
Citizen Worker Craftsman46
Believer Holy Warrior Hopeful-11
 
Name Type Affinity Enmity Power Influence Species
Shelton Pearson Ally 3 1 0 1 Ayansh'i (M/24)
Shelton Pearson was ruined by misfortune caused by the character.
Sherri Cox Rival 0 2 0 5 Answerin (F/26)
Sherri Cox is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 A good deal ensures Homer Desmond is living the high life for a few years.
2 22 Continued as Merchant (Free Trader).
2 26 Good fortune
3 26 Continued as Merchant (Free Trader).
3 28 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 30 Voluntarily left Free Trader
4 30 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 33 Opponents of Homer Desmond's belief system ambush Homer Desmond.
4 33 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 33 Became a Drifter (Wanderer).
5 34 Attacked by enemies and injured.
5 34 Scarred. Fully recovered. Owe 5,000 for medical bills.
5 34 Gain Enemy if Homer Desmond don't already have one.
6 37 Continued as Drifter (Wanderer).
6 40 Attacked by enemies and injured.
6 40 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 40 Gain Enemy if Homer Desmond don't already have one.
7 41 Continued as Drifter (Wanderer).
7 44 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
8 44 Failed to qualify for Colonist (Citizen).
8 44 Submitted to the draft.
8 44 Became a Scout (Explorer).
8 47 Psychologically damaged by Homer Desmond's time in the scouts.
9 47 Became a Citizen (Worker).
9 49 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 51 Promoted to Citizen (Worker) rank 1.
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Citizen (Worker).
10 54 Homer Desmond is rewarded for Homer Desmond's diligence or cunning.
10 55 Promoted to Citizen (Worker) rank 2 with the new title Technician.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Continued as Citizen (Worker).
11 59 Homer Desmond gain experience in a technical field as a computer operator or surveyor.
11 59 Promoted to Citizen (Worker) rank 3.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Citizen (Worker).
12 61 Homer Desmond's business expands, Homer Desmond's corporation grows, or the colony thrives.
12 63 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 63 Continued as Citizen (Worker).
13 64 Gained a contact.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Continued as Citizen (Worker).
14 71 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 71 Switched to Believer (Holy Warrior) with the new title Hopeful.
15 72 Homer Desmond is caught in the periphery of a scandal.
15 72 Demoted to Believer (Holy Warrior) rank -1.
16 75 Aging Crisis. Owe 20,000 for medical bills.
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