Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A good deal ensures Homer Desmond is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Good fortune |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Opponents of Homer Desmond's belief system ambush Homer Desmond. |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Gain Enemy if Homer Desmond don't already have one. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
40 |
Gain Enemy if Homer Desmond don't already have one. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
44 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
8 |
44 |
Failed to qualify for Colonist (Citizen). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Scout (Explorer). |
8 |
47 |
Psychologically damaged by Homer Desmond's time in the scouts. |
9 |
47 |
Became a Citizen (Worker). |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
51 |
Promoted to Citizen (Worker) rank 1. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Citizen (Worker). |
10 |
54 |
Homer Desmond is rewarded for Homer Desmond's diligence or cunning. |
10 |
55 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Continued as Citizen (Worker). |
11 |
59 |
Homer Desmond gain experience in a technical field as a computer operator or surveyor. |
11 |
59 |
Promoted to Citizen (Worker) rank 3. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Citizen (Worker). |
12 |
61 |
Homer Desmond's business expands, Homer Desmond's corporation grows, or the colony thrives. |
12 |
63 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Continued as Citizen (Worker). |
13 |
64 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Continued as Citizen (Worker). |
14 |
71 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
15 |
72 |
Homer Desmond is caught in the periphery of a scandal. |
15 |
72 |
Demoted to Believer (Holy Warrior) rank -1. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |