Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Hunter Freeman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
24 |
Hunter Freeman learn something Hunter Freeman should not have – a corporate secret, a political scandal – which Hunter Freeman can profit from illegally. |
2 |
24 |
Gain a criminal contact. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
26 |
Hunter Freeman rise to a position of power in Hunter Freeman's colony or corporation. |
3 |
28 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
28 |
Voluntarily left Corporate |
4 |
28 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
32 |
Become deeply involved in politics on Hunter Freeman's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
5 |
36 |
time as a ruler or playboy gives Hunter Freeman a wide range of experiences. |
5 |
36 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
6 |
36 |
Continued as Noble (Diplomat). |
6 |
38 |
time as a ruler or playboy gives Hunter Freeman a wide range of experiences. |
6 |
40 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
7 |
40 |
Continued as Noble (Diplomat). |
7 |
41 |
Become deeply involved in politics on Hunter Freeman's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Switched to Noble (Administrator) with the new title Supervisor and previous rank. |
8 |
46 |
Inherit a gift from a rich relative. |
8 |
48 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
9 |
48 |
Voluntarily left Administrator |
9 |
48 |
Became a Drifter (Wanderer). |
9 |
49 |
Attacked by enemies that Hunter Freeman easily defeat. |
9 |
49 |
Gain Enemy if Hunter Freeman don't already have one. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
54 |
Find valuable salvage. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Hunter Freeman is caught in the periphery of a scandal. |
11 |
58 |
Demoted to Believer (Holy Warrior) rank -1. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Continued as Believer (Holy Warrior). |
12 |
64 |
Hunter Freeman have been following false teachings! |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Retired. |
13 |
66 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |