Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Ida Maynard spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
24 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
A job goes wrong, forcing Ida Maynard to flee off-planet. |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Ida Maynard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Corporate (Citizen). |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
34 |
Attacked by enemies that Ida Maynard easily defeat. |
5 |
34 |
Gain Enemy if Ida Maynard don't already have one. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Ida Maynard do not know what happened to Ida Maynard. There is a gap in Ida Maynard's memory. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Suffer from a life-threatening illness. |
8 |
44 |
Became a Entertainer (Artist). |
8 |
45 |
Join homeworld’s celebrity circles |
8 |
48 |
Promoted to Entertainer (Artist) rank 1. |
9 |
48 |
Continued as Entertainer (Artist). |
9 |
51 |
Criticised a questionable political leader on Ida Maynard's homeworld, causing his downfall. Gain an Enemy |
9 |
52 |
Promoted to Entertainer (Artist) rank 2. |
10 |
52 |
Continued as Entertainer (Artist). |
10 |
54 |
Refused to criticise a questionable political leader on Ida Maynard's homeworld. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Entertainer (Artist). |
11 |
60 |
Ida Maynard is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Retired. |
12 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
A new romantic starts. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |