Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Irl Christie have no idea what happened to Irl Christie – they found Irl Christie's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Irl Christie's scout ship. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
34 |
Scarred. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Switched to Scout (Surveyor) with previous rank. |
5 |
38 |
Birth or Death involving a family member or close friend. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
41 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Spend several years jumping from world to world in Irl Christie's scout ship. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
48 |
Psychologically damaged by Irl Christie's time in the scouts. |
9 |
48 |
Failed to qualify for Free Trader (Merchant). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
50 |
Survived a risky adventure but gained nothing. |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
53 |
Betrayed by a friend. One of Irl Christie's Contacts or Allies betrays Irl Christie, ending Irl Christie's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Irl Christie aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |