Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Irving Kirkham is chosen to represent Irving Kirkham's faith in a vid show or other highly public forum. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
A notable academic consults with Irving Kirkham about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Good fortune |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Irving Kirkham is chosen to represent Irving Kirkham's faith in a vid show or other highly public forum. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Make an unexpected connection outside Irving Kirkham's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Given advanced training in a specialist field |
9 |
54 |
Forced to continue current assignment. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
57 |
Embroiled in legal trouble. |
10 |
58 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Risk Irving Kirkham's fortune on a possibility lucrative deal and win. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Embroiled in legal trouble. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
69 |
Moved to a new world. |
13 |
70 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
73 |
Irving Kirkham refused an offer of inducements to betray Irving Kirkham's faith. Gain 4 enemies. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |