Retired 2nd Officer Irwin Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 76 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 8 (0)111798
Faithful
 
Skills
Advocate 1
Athletics 0
Broker 0
Carouse 1
Diplomat 2
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 2
Medic 1
Navigation 1
Persuade 0
Pilot (Spacecraft) 1
Seafarer 0
Steward 2
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer46
Drifter Scavenger 01
Scout Surveyor Scout26
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Rose Rodriquez Contact 3 0 1 0 Yilean (M/12)
Aentsuekserr Ally 3 0 1 4 Vargr, Imperium (F/33)
Waeka Contact 1 1 0 3 Bwap (F/33)
Brice McIntire Contact 0 0 1 0 Kargol (M/20)
Julian Gray Contact 1 2 1 1 Yilean (M/59)
Clinton Mcarty Ally 2 0 1 0 Yilean (M/68)
Clinton Mcarty is in desperate trouble and could use the character’s help.
Hailey Neal Contact 1 2 2 1 Yilean (F/21)
Hailey Neal fell on hard times.
Inez Kelley Contact 2 1 2 1 Yilean (F/69)
Mabel Hanson Contact 2 1 2 1 Zhodani, Imperium (F/61)
 
Term Age History
1 18 Failed to qualify for Performer (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Make an unexpected connection outside Irwin Kirkham's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 Embroiled in legal trouble.
3 26 Continued as Merchant (Merchant Marine).
3 28 Befriend a useful ally in one sphere. Gain an Ally.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 Make an unexpected connection outside Irwin Kirkham's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 37 A good deal ensures Irwin Kirkham is living the high life for a few years.
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Make an unexpected connection outside Irwin Kirkham's normal circles. Gain a Contact.
6 42 Forced to muster out.
7 42 Became a Drifter (Scavenger).
7 44 Irwin Kirkham do not know what happened to Irwin Kirkham. There is a gap in Irwin Kirkham's memory.
8 44 Became a Scout (Surveyor).
8 47 Irwin Kirkham discover a world, item or information of worth to the Imperium.
8 48 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
9 48 Continued as Scout (Surveyor).
9 50 Irwin Kirkham's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
10 52 Continued as Scout (Surveyor).
10 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 56 Continued as Scout (Surveyor).
11 58 Spend several years jumping from world to world in Irwin Kirkham's scout ship.
11 60 Promoted to Scout (Surveyor) rank 2.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Retired at age 60.
12 60 Continued as Scout (Surveyor).
12 64 Spend several years jumping from world to world in Irwin Kirkham's scout ship.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 64 Attempted to change assignments.
13 64 Failed to qualify for Explorer (Scout).
13 64 Continued as Scout (Surveyor).
13 66 Irwin Kirkham's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
13 68 Forced to muster out.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 68 Retired.
14 69 Gained a contact.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 76 Gained a contact.
16 76 Aging Crisis. Owe 50,000 for medical bills.
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