Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
A revolution, attack or other unusual event throws Israel Clubb's life into chaos, forcing Israel Clubb to leave the planet. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
22 |
Refused to criticise a questionable political leader on Israel Clubb's homeworld. |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
28 |
Public opinion turns on Israel Clubb. |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Became a Scout (Explorer). |
5 |
32 |
Psychologically damaged by Israel Clubb's time in the scouts. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Imperial trade restrictions force Israel Clubb out of business. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Israel Clubb is sent to a new community or parish to preach The Word among the poor. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
44 |
Continued as Believer (Holy Warrior). |
9 |
45 |
Opponents of Israel Clubb's belief system ambush Israel Clubb. |
9 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Victim of a crime. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Accused of a crime. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |