Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
25 |
Jar Hotty learn something Jar Hotty should not have – a corporate secret, a political scandal – which Jar Hotty can profit from illegally. |
3 |
25 |
Gain a criminal contact. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
29 |
Gained a contact. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
34 |
Jar Hotty learn something Jar Hotty should not have – a corporate secret, a political scandal – which Jar Hotty can profit from illegally. |
5 |
34 |
Gain a criminal contact. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
40 |
Encounter a Psionic institute. |
6 |
40 |
Tested for psionic powers |
7 |
40 |
Became a Psion (Wild Talent). |
7 |
42 |
Refuse to misuse powers for personal gain. |
7 |
44 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
8 |
44 |
Voluntarily left Wild Talent |
8 |
44 |
Became a Scholar (Field Researcher). |
8 |
47 |
Assigned to work on a secret project for a patron or organisation. |
9 |
48 |
Continued as Scholar (Field Researcher). |
9 |
49 |
Make a breakthrough in Jar Hotty's field. |
9 |
52 |
Promoted to Scholar (Field Researcher) rank 1. |
10 |
52 |
Voluntarily left Field Researcher |
10 |
52 |
Became a Noble (Dilettante) with the new title Wastrel. |
10 |
56 |
Gained a contact. |
10 |
56 |
Promoted to Noble (Dilettante) rank 1. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Noble (Dilettante). |
11 |
59 |
Jar Hotty reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Jar Hotty sponge off Jar Hotty's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Continued as Noble (Dilettante). |
12 |
63 |
Inherit a gift from a rich relative. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Continued as Noble (Dilettante). |
13 |
66 |
Accused of a crime |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Became a Prisoner (Inmate). |
14 |
69 |
Parole hearing. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Switched to Prisoner (Thug) with previous rank. |
15 |
73 |
Nearly killed. Owe 25,000 for medical bills. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |