Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
A mission goes disastrously wrong due to Jerome Clements's commander’s error or incompetence, but Jerome Clements survive. |
2 |
23 |
Report commander and gain an Enemy. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
27 |
Scarred. Fully recovered. |
4 |
27 |
Became a Scout (Courier). |
4 |
28 |
When dealing with an alien race, Jerome Clements botch an opportunity to gather extra intelligence about them. |
4 |
28 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Continued as Scout (Courier). |
5 |
33 |
Nearly killed. Owe 17,500 for medical bills. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Jerome Clements faith enjoys an explosion of popularity largely thanks to Jerome Clements's efforts. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
41 |
Voluntarily left Missionary/Humanitarian |
8 |
41 |
Became a Merchant (Free Trader). |
8 |
44 |
Make an unexpected connection outside Jerome Clements's normal circles. Gain a Contact. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
48 |
Jerome Clements's business or ship thrives. |
9 |
49 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Free Trader). |
10 |
53 |
Embroiled in legal trouble. |
10 |
53 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Continued as Merchant (Free Trader). |
11 |
57 |
A good deal ensures Jerome Clements is living the high life for a few years. |
11 |
57 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Continued as Merchant (Free Trader). |
12 |
61 |
A sudden war destroys Jerome Clements's trade routes and contacts, forcing Jerome Clements to flee that region of space. |
12 |
61 |
Gain rebels as Enemy |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
63 |
Jerome Clements faith is shaken. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Opponents of Jerome Clements's belief system ambush Jerome Clements. |
14 |
69 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Retired. |
15 |
73 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |