Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
2 |
19 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Given a special assignment or duty in Jessie Sim's unit. |
2 |
23 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Cavalry). |
3 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Army (Army Support) with previous rank. |
4 |
30 |
Thrown into a brutal ground war |
4 |
31 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
5 |
31 |
Continued as Army (Army Support). |
5 |
35 |
Good fortune |
5 |
35 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
6 |
35 |
Continued as Army (Army Support). |
6 |
38 |
Thrown into a brutal ground war |
6 |
38 |
Nearly killed. Fully recovered. |
6 |
39 |
Promoted to Army (Army Support) rank 4 with the new title Sergeant. |
7 |
39 |
Continued as Army (Army Support). |
7 |
43 |
Commanding officer takes an interest in Jessie Sim's career. |
8 |
43 |
Continued as Army (Army Support). |
8 |
44 |
Assigned to an urbanised planet torn by war. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Failed to qualify for Artist (Entertainer). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
52 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
56 |
Jessie Sim refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jessie Sim's faith. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Jessie Sim is sent to a new community or parish to preach The Word among the poor. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Jessie Sim refused an offer of inducements to betray Jessie Sim's faith. Gain 3 enemies. |
14 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Jessie Sim is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 5 with the new title Department Director. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Continued as Believer (Missionary/Humanitarian). |
16 |
74 |
Jessie Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
76 |
Promoted to Believer (Missionary/Humanitarian) rank 6 with the new title Director. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |