Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Smuggle illegal items onto a planet. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Make an unexpected connection outside Jewell Mcabe's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A series of bad deals and decisions force Jewell Mcabe into bankruptcy. Jewell Mcabe salvages what Jewell Mcabe can. |
7 |
42 |
Became a Citizen (Corporate). |
7 |
46 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
46 |
Became a Agent (Intelligence). |
8 |
48 |
Jewell Mcabe's work ends up coming home with Jewell Mcabe, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Opponents of Jewell Mcabe's belief system ambush Jewell Mcabe. |
9 |
49 |
Nearly killed. Owe 35,000 for medical bills. |
10 |
49 |
Failed to qualify for Merchant Academy. |
10 |
49 |
Became a Drifter (Wanderer). |
10 |
50 |
Attempted a risky adventure and was wildly successful. |
10 |
53 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
54 |
Betrayed by a friend. One of Jewell Mcabe's Contacts or Allies betrays Jewell Mcabe, ending Jewell Mcabe's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
54 |
Failed to qualify for Merchant Academy. |
12 |
54 |
Continued as Drifter (Wanderer). |
12 |
58 |
Suffer from a life-threatening illness. |
12 |
58 |
Forced to continue current assignment. |
12 |
58 |
Promoted to Drifter (Wanderer) rank 2. |
13 |
58 |
Continued as Drifter (Wanderer). |
13 |
61 |
Amnesia. |
13 |
62 |
Forced to muster out. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Retired at age 62. |
14 |
62 |
Returned to Believer (Missionary/Humanitarian). |
14 |
63 |
Jewell Mcabe refused an offer of inducements to betray Jewell Mcabe's faith. Gain 1 enemies. |
14 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Continued as Believer (Missionary/Humanitarian). |
15 |
67 |
Jewell Mcabe is chosen to represent Jewell Mcabe's faith in a vid show or other highly public forum. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Continued as Believer (Missionary/Humanitarian). |
16 |
71 |
Jewell Mcabe refused an offer of inducements to betray Jewell Mcabe's faith. Gain 2 enemies. |
16 |
74 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |