Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Gain Enemy if Jimmie Stanway don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
Jimmie Stanway faith is shaken. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Jimmie Stanway come into conflict with a splinter group Jimmie Stanway's own religion which maintains Jimmie Stanway's version is the wrong one. Gain 1 Rivals. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Rewarded for a successful mission. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
47 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
47 |
Became a Scholar (Scientist). |
9 |
48 |
Advanced training in a specialist field. |
9 |
51 |
Promoted to Scholar (Scientist) rank 1. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Voluntarily left Scientist |
10 |
51 |
Retired. |
10 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |