Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Refuse to join a cheat in some fashion. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
29 |
Caught cheating in some fashion, advancing Johnnie Fitzsimons's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
29 |
An expedition or voyage goes wrong, leaving Johnnie Fitzsimons stranded in the wilderness. |
3 |
29 |
Gain an Enemy |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 3. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
34 |
Refuse to join a cheat in some fashion. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 4. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
38 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 5. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scholar (Scientist) with previous rank. |
6 |
39 |
Caught cheating in some fashion, advancing Johnnie Fitzsimons's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
A disaster or war strikes. |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
39 |
The planetary government interferes with Johnnie Fitzsimons's research for political or religious reasons. Johnnie Fitzsimons continue working secretely. |
6 |
39 |
Gain an Enemy |
6 |
42 |
Promoted to Scholar (Scientist) rank 6. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Returned to Scholar (Field Researcher). |
7 |
44 |
An expedition or voyage goes wrong, leaving Johnnie Fitzsimons stranded in the wilderness. |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Johnnie Fitzsimons faith enjoys an explosion of popularity largely thanks to Johnnie Fitzsimons's efforts. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Continued as Believer (Missionary/Humanitarian). |
10 |
51 |
Johnnie Fitzsimons secretly provide religious rites for a dying leader or noble, although they do not share Johnnie Fitzsimons's faith. Gain an Ally in the family and a Rival who disagrees with Johnnie Fitzsimons's choice. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Continued as Believer (Missionary/Humanitarian). |
11 |
57 |
Johnnie Fitzsimons secretly provide religious rites for a dying leader or noble, although they do not share Johnnie Fitzsimons's faith. Gain an Ally in the family and a Rival who disagrees with Johnnie Fitzsimons's choice. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Johnnie Fitzsimons aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Retired. |
13 |
63 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |