Retired 4th Officer Johnnie King  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 5 (-1)111565
Alert, Competent, Cross
 
Skills
Admin 0
Broker 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Jack-of-All-Trades 2
Mechanic 2
Persuade 0
Profession (Worker/Religion) 2
Recon 1
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer22
Believer Holy Warrior Hopeful01
Drifter Scavenger 13
Believer Missionary/Humanitarian Project Worker13
Drifter Wanderer 12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Helene Cawley Contact 3 1 0 0 Answerin (F/16)
Wilbur Soto Enemy 0 1 4 0 Answerin (M/30)
Albertha Jordan Enemy 0 2 4 0 Sylean (F/58)
Albertha Jordan loses some of their power base.
Evangeline McKenzie Ally 5 0 2 1 Ziadd (F/23)
Forgiveness.
Richmond Sabilline Ally 3 0 1 1 Answerin (M/12)
Relationship altered.
Rosanna Brownhill Rival 1 3 3 1 Vanejenese (F/38)
Loretto Sims Ally 4 0 2 1 Suerrat (F/80)
Christ Schmidt Ally 1 5 2 2 Answerin (M/37)
Very bad falling out.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Make an unexpected connection outside Johnnie King's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 A romantic relationship ends badly. Gain a Rival or Enemy.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Voluntarily left Merchant Marine
3 26 Became a Believer (Holy Warrior) with the new title Hopeful.
3 28 Johnnie King aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
4 28 Failed to qualify for Thief (Rogue).
4 28 Became a Drifter (Scavenger).
4 30 Johnnie King do not know what happened to Johnnie King. There is a gap in Johnnie King's memory.
5 30 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 33 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 34 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 34 Continued as Believer (Missionary/Humanitarian).
6 38 Johnnie King secretly provide religious rites for a dying leader or noble, although they do not share Johnnie King's faith. Gain an Ally in the family and a Rival who disagrees with Johnnie King's choice.
7 38 Continued as Believer (Missionary/Humanitarian).
7 40 Johnnie King accepted an offer of inducements to betray Johnnie King's faith. Gain 380,000 in cash.
8 42 Returned to Drifter (Scavenger).
8 45 A new romantic starts. Gain an Ally.
8 46 Promoted to Drifter (Scavenger) rank 1.
9 46 Continued as Drifter (Scavenger).
9 50 Scarred. Fully recovered. Owe 10,000 for medical bills.
10 50 Failed to qualify for Broker (Merchant).
10 50 Switched to Drifter (Wanderer).
10 53 Find valuable salvage.
11 54 Continued as Drifter (Wanderer).
11 56 Offered job by a patron. Now owe him a favor.
11 58 Promoted to Drifter (Wanderer) rank 1.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 59 Moved to a new world.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 63 Birth or Death involving a family member or close friend.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 69 A new romantic starts. Gain an Ally.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 74 A romantic relationship ends badly. Gain a Rival or Enemy.
16 74 Aging Crisis. Owe 50,000 for medical bills.
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