Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Accepted a deal with criminal or other figure under investigation. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
24 |
Gained a contact. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
28 |
Refused to criticise a questionable political leader on Judson Keating's homeworld. |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
31 |
Criticised a questionable political leader on Judson Keating's homeworld, causing his downfall. Gain an Enemy |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
33 |
Continued as Entertainer (Performer). |
5 |
35 |
Refused to criticise a questionable political leader on Judson Keating's homeworld. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Returned to Agent (Law Enforcement). |
6 |
38 |
Uncover a major conspiracy against Judson Keating's employers. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Rewarded for a successful mission. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Nearly killed. Owe 5,000 for medical bills. |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
52 |
A new romantic starts. Gain an Ally. |
9 |
52 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
52 |
Continued as Drifter (Barbarian). |
10 |
56 |
Judson Keating run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Judson Keating have been following false teachings! |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |