Retired 2nd Officer Lennie Abberton  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 76 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 6 (0)111386
Respects traditional ideas, Ruthless
 
Skills
Admin 1
Athletics 0
Broker 0
Deception 1
Drive 0
Electronics (Comms) 2
Language (Gvegh (Vargr)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Steward 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer48
Drifter Wanderer 23
Believer Holy Warrior Hopeful01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Jesse Bennett Rival 1 0 0 1 Vlazhdumecta (M/67)
Jesse Bennett fell on hard times.
Jesse Bennett is diminished in both power and influence.
Jesse Bennett gains in influence.
Darryl Gardiner Contact 2 1 0 1 Lancian (M/16)
Judson Miles Contact 1 0 3 1 Lancian (M/31)
Addie Oshea Enemy 0 3 2 1 Lancian (F/41)
Yeseawyerl Ohtiseasear Rival 1 2 6 4 Aslan (F/30)
Blanche Cause Rival 2 1 0 2 Lancian (F/48)
Roscoe Lee Rival 1 1 0 3 Thaggeshi (M/56)
Roscoe Lee is in desperate trouble and could use the character’s help.
Victor Herrera Contact 1 1 6 1 Darmine (M/36)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 A good deal ensures Lennie Abberton is living the high life for a few years.
2 26 Forced to continue current assignment.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 28 Make an unexpected connection outside Lennie Abberton's normal circles. Gain a Contact.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 31 A good deal ensures Lennie Abberton is living the high life for a few years.
5 34 Continued as Merchant (Merchant Marine).
5 37 Make an unexpected connection outside Lennie Abberton's normal circles. Gain a Contact.
6 38 Continued as Merchant (Merchant Marine).
6 40 A good deal ensures Lennie Abberton is living the high life for a few years.
6 42 Forced to muster out.
7 42 Became a Drifter (Wanderer).
7 46 Promoted to Drifter (Wanderer) rank 1.
8 46 Continued as Drifter (Wanderer).
8 49 Find valuable salvage.
8 50 Promoted to Drifter (Wanderer) rank 2.
9 50 Continued as Drifter (Wanderer).
9 52 Drafted into Merchant Marine
10 54 Returned to Merchant (Merchant Marine).
10 56 Lennie Abberton's business or ship thrives.
10 58 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 59 A sudden war destroys Lennie Abberton's trade routes and contacts, forcing Lennie Abberton to flee that region of space.
11 59 Gain rebels as Enemy
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Became a Believer (Holy Warrior) with the new title Hopeful.
12 62 Lennie Abberton come into conflict with a splinter group Lennie Abberton's own religion which maintains Lennie Abberton's version is the wrong one. Gain 2 Rivals.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Retired.
13 64 Moved to a new world.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 67 Moved to a new world.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 72 Gained a contact.
16 74 Aging Crisis. Owe 50,000 for medical bills.
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