Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Malcolm Perez left the community. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
Severely injured. Fully recovered. |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Malcolm Perez's Contacts or Allies betrays Malcolm Perez, ending Malcolm Perez's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
When dealing with an alien race, Malcolm Perez botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Malcolm Perez have no idea what happened to Malcolm Perez – they found Malcolm Perez's ship drifting on the fringes of friendly space. |
5 |
31 |
Continued as Scout (Courier). |
5 |
32 |
Serve as the courier for an important message from the Imperium. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Courier). |
6 |
37 |
Perform an exemplary service for the scouts. |
6 |
39 |
Promoted to Scout (Courier) rank 2. |
7 |
39 |
Continued as Scout (Courier). |
7 |
42 |
Malcolm Perez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Malcolm Perez fail to help. Gain an Enemy. |
7 |
42 |
Scarred. Owe 2,500 for medical bills. |
8 |
43 |
Continued as Scout (Courier). |
8 |
45 |
Psychologically damaged by Malcolm Perez's time in the scouts. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Malcolm Perez come into conflict with a splinter group Malcolm Perez's own religion which maintains Malcolm Perez's version is the wrong one. Gain 1 Rivals. |
10 |
47 |
Became a Psion (Adept). |
10 |
49 |
Attempt to use powers for personal gain, but it backfires. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Psion (Adept). |
11 |
54 |
Birth or Death involving a family member or close friend. |
11 |
55 |
Forced to continue current assignment. |
11 |
55 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Continued as Psion (Adept). |
12 |
56 |
Gain a contact outside of normal circles. |
12 |
59 |
Promoted to Psion (Adept) rank 2. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Continued as Psion (Adept). |
13 |
61 |
Gift causes a former ally to turn on Malcolm Perez and betray Malcolm Perez. One Ally or Contact becomes an Enemy. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Retired. |
14 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |