Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
When dealing with an alien race, Marcus Miller botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
When dealing with an alien race, Marcus Miller have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
34 |
Serve as the courier for an important message from the Imperium. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
38 |
Marcus Miller's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
44 |
Marcus Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
48 |
Betrayed by a friend. One of Marcus Miller's Contacts or Allies betrays Marcus Miller, ending Marcus Miller's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Became a Citizen (Worker). |
9 |
50 |
A revolution, attack or other unusual event throws Marcus Miller's life into chaos, forcing Marcus Miller to leave the planet. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Marcus Miller come into conflict with a splinter group Marcus Miller's own religion which maintains Marcus Miller's version is the wrong one. Gain 3 Rivals. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired. |
11 |
54 |
Good fortune. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Contact with Government. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |