Retired Scout Marcus Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 76 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0)1111B7
Disparaging, Irresponsible, Self-Conscious
 
Skills
Art (Performing) 0
Astrogation 0
Drive 0
Flyer 0
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Worker) 0
Science (Robotic Sciences) 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout16
Drifter Scavenger 01
Drifter Wanderer 01
Citizen Worker 01
Believer Holy Warrior Hopeful01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Albertina Crowle Enemy 0 4 0 2 Darmine (F/66)
An incident occured.
Ignatius Kerran Ally 5 0 5 1 Geonee (M/54)
Relationship becomes more intense.
Don Paul Rival 0 2 0 0 Vanejenese (M/52)
Nona Foale Rival 0 1 4 1 Iltharan (F/16)
Nona Foale has life-changing event that creates new responsibilities.
Alvie Mulvahil Rival 0 2 4 1 Geonee (M/37)
Relationship soured.
Marsha Fisher Ally 5 0 1 1 Humaniti (F/41)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 When dealing with an alien race, Marcus Miller botch an opportunity to gather extra intelligence about them.
1 22 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Courier (Scout).
2 22 Continued as Scout (Surveyor).
2 25 A romantic relationship ends badly. Gain a Rival or Enemy.
3 26 Continued as Scout (Surveyor).
3 30 When dealing with an alien race, Marcus Miller have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4 30 Continued as Scout (Surveyor).
4 32 Lightly injured, no permanent damage. Fully recovered.
5 32 Failed to qualify for Field Researcher (Scholar).
5 32 Submitted to the draft.
5 32 Continued as Scout (Surveyor).
5 34 Serve as the courier for an important message from the Imperium.
5 36 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 36 Continued as Scout (Surveyor).
6 38 Marcus Miller's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
7 40 Became a Drifter (Scavenger).
7 44 Marcus Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 44 Failed to qualify for Merchant Marine (Merchant).
8 44 Switched to Drifter (Wanderer).
8 48 Betrayed by a friend. One of Marcus Miller's Contacts or Allies betrays Marcus Miller, ending Marcus Miller's career. That Contact or Ally becomes a Rival or Enemy.
9 48 Became a Citizen (Worker).
9 50 A revolution, attack or other unusual event throws Marcus Miller's life into chaos, forcing Marcus Miller to leave the planet.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 50 Retired at age 50.
10 50 Became a Believer (Holy Warrior) with the new title Hopeful.
10 51 Marcus Miller come into conflict with a splinter group Marcus Miller's own religion which maintains Marcus Miller's version is the wrong one. Gain 3 Rivals.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 51 Retired.
11 54 Good fortune.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 58 A new romantic starts. Gain an Ally.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 61 Contact with Government.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 65 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 71 Birth or Death involving a family member or close friend.
16 71 Aging Crisis. Owe 10,000 for medical bills.
16 75 Good fortune.
17 75 Aging Crisis. Owe 40,000 for medical bills.
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