Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Accepted a deal with criminal or other figure under investigation. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Mario Morgan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
33 |
Join homeworld’s celebrity circles |
5 |
33 |
Gain a contact |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
39 |
Works is especially well received and popular, making Mario Morgan a minor celebrity |
6 |
40 |
Promoted to Entertainer (Artist) rank 1. |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
42 |
Criticised a questionable political leader on Mario Morgan's homeworld, causing his downfall. Gain an Enemy |
7 |
44 |
Promoted to Entertainer (Artist) rank 2. |
8 |
44 |
Continued as Entertainer (Artist). |
8 |
47 |
Criticised a questionable political leader on Mario Morgan's homeworld, causing his downfall. Gain an Enemy |
8 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
48 |
Promoted to Entertainer (Artist) rank 3. |
9 |
48 |
Voluntarily left Artist |
9 |
48 |
Became a Merchant (Free Trader). |
9 |
50 |
Embroiled in legal trouble. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
53 |
Imperial trade restrictions force Mario Morgan out of business. |
11 |
53 |
Failed to qualify for Worker (Citizen). |
11 |
53 |
Submitted to the draft. |
11 |
53 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
11 |
57 |
Smuggle illegal items onto a planet. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Make an unexpected connection outside Mario Morgan's normal circles. Gain a Contact. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
63 |
A sudden war destroys Mario Morgan's trade routes and contacts, forcing Mario Morgan to flee that region of space. |
13 |
63 |
Gain rebels as Enemy |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
64 |
Mario Morgan secretly provide religious rites for a dying leader or noble, although they do not share Mario Morgan's faith. Gain an Ally in the family and a Rival who disagrees with Mario Morgan's choice. |
14 |
67 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Continued as Believer (Holy Warrior). |
15 |
69 |
Someone more charismatic but less devout than Mario Morgan has become Mario Morgan's superior. |
15 |
71 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Continued as Believer (Holy Warrior). |
16 |
72 |
Mario Morgan refused an offer of inducements to betray Mario Morgan's faith. Gain 6 enemies. |
16 |
75 |
Forced to muster out. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |