Marshall Franklin  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 76 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 6 (0)111486
Afraid of Ghosts, Shuffling walk
 
Skills
Advocate 2
Art (Performing/Performer) 1
Astrogation 0
Broker 2
Carouse 2
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Comms) 1
Engineer (Power) 1
Explosives 1
Investigate 1
Persuade 2
Pilot (Small Craft) 2
Profession (Sports) 0
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 25
Scout Explorer 02
Drifter Scavenger 01
Entertainer Artist 34
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Ollie Jennings Contact 4 1 2 5 Pirian (F/63)
Forgiveness.
Ora Payne Contact 1 1 0 0 Vlazhdumecta (F/27)
Lee Snape Enemy 0 1 4 4 Sylean (M/35)
Jessie Gardiner Enemy 0 3 0 1 Pirian (M/35)
Ole Cropper Contact 3 2 4 1 Ziadd (M/23)
Celestine Kerran Contact 4 0 0 2 Pirian (F/36)
Celestine Kerran gained influence with the character’s assistance.
Theresa Powlett Contact 3 0 0 1 Pirian (F/25)
Wendy Parlow Contact 0 2 2 1 Pirian (F/63)
Jo Stephens Ally 3 0 1 1 Pirian (F/30)
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Make an unexpected connection outside Marshall Franklin's normal circles. Gain a Contact.
2 22 Continued as Merchant (Broker).
2 25 Make an unexpected connection outside Marshall Franklin's normal circles. Gain a Contact.
2 26 Promoted to Merchant (Broker) rank 1.
3 26 Continued as Merchant (Broker).
3 27 A good deal ensures Marshall Franklin is living the high life for a few years.
3 30 Promoted to Merchant (Broker) rank 2.
4 30 Continued as Merchant (Broker).
4 31 Given advanced training in a specialist field
5 34 Continued as Merchant (Broker).
5 37 A sudden war destroys Marshall Franklin's trade routes and contacts, forcing Marshall Franklin to flee that region of space.
5 37 Gain rebels as Enemy
6 37 Failed to qualify for Performer (Entertainer).
6 37 Submitted to the draft.
6 37 Became a Scout (Explorer).
6 41 When dealing with an alien race, Marshall Franklin botch an opportunity to gather extra intelligence about them.
6 41 Psychologically damaged by Marshall Franklin's time in the scouts.
7 41 Continued as Scout (Explorer).
7 42 Gained a contact.
8 45 Voluntarily left Explorer
8 45 Failed to qualify for Merchant Marine (Merchant).
8 45 Became a Drifter (Scavenger).
8 47 Marshall Franklin do not know what happened to Marshall Franklin. There is a gap in Marshall Franklin's memory.
9 47 Became a Entertainer (Artist).
9 51 Criticised a questionable political leader on Marshall Franklin's homeworld, causing his downfall. Gain an Enemy
9 51 Forced to continue current assignment.
9 51 Promoted to Entertainer (Artist) rank 1.
10 51 Continued as Entertainer (Artist).
10 52 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
10 55 Promoted to Entertainer (Artist) rank 2.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Entertainer (Artist).
11 57 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
11 59 Promoted to Entertainer (Artist) rank 3.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Continued as Entertainer (Artist).
12 61 Gain a patron in the arts. Gain an Ally
12 63 Forced to muster out.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Retired.
13 67 Find an Alien Artifact.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 70 Moved to a new world.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 75 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 40,000 for medical bills.
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